Learning Design for Technology-Mediated Environments

EDCI335 Post 4

Exploring Interaction through “Wearable Technologies: The New Normal in Healthcare” by Noushin Nasiri

Video URL: https://www.youtube.com/watch?v=WN28MKAK-fA&t=356s

Introduction: Wearable technologies are revolutionizing healthcare, and transforming how we monitor health and wellness. Noushin Nasiri’s TEDx talk provides a fascinating look into this world. Let’s explore how this video can engage students and suggest activities to enhance their learning experience.

1. Interaction Required from Students: The video captures students’ interest by presenting engaging information about wearable tech. It doesn’t directly ask for responses but encourages critical thinking about the topic.

2. Likely Student Responses (Learner-Generated): Students might naturally respond to the video by:

  • Taking Notes: Writing down key points about wearable technologies and their healthcare uses.
  • Reflecting: Considering the impact of these technologies on personal and public health.
  • Discussing: Talking with peers about the benefits and challenges of wearable tech in healthcare.

3. Suggested Post-Video Activity (Designed): I suggest a group project where students design their own wearable health monitoring device. This involves:

  • Research: Investigating current wearable technologies and identifying areas for improvement or innovation.
  • Design: Creating a concept for a new device, including its features, target users, and health benefits.
  • Presentation: Using tools like PowerPoint or video to present their designs to the class.

This activity develops research skills, critical thinking, creativity, and presentation skills. Students will use digital resources like online databases, design software, and presentation tools.

4. Feedback Mechanism: Feedback is crucial for growth. Students will receive feedback through peer reviews and instructor evaluations, facilitated by:

  • Online Discussion Forums: Where peers provide constructive feedback on each other’s designs.
  • Rubrics: Detailed rubrics help instructors assess the projects fairly and thoroughly.

5. Workload and Scalability: Managing this activity involves creating rubrics, facilitating discussions, and evaluating presentations. It’s a manageable workload and worthwhile for the active learning it promotes. The activity can be scaled for larger classes using virtual breakout rooms or scheduling multiple presentation sessions.

6. Enhancing Video Design for Better Interaction: To boost engagement, the video could include:

  • Interactive Polls/Quizzes: Embedded to keep viewers engaged and check understanding.
  • Call-to-Action Prompts: Encouraging viewers to share thoughts or questions about wearable technologies in the comments.

7. Addressing Potential Barriers for Inclusive Design: To ensure everyone benefits from the video:

  • Provide Transcripts: For students who are deaf or hard of hearing, or who prefer reading.
  • Offer Subtitles in Multiple Languages: To assist non-native English speakers.
  • Ensure Video Accessibility: Making sure the video works with screen readers and other assistive technologies.

Conclusion: Noushin Nasiri’s TEDx talk on wearable technologies is more than just a video; it’s a gateway to deeper understanding and innovation in healthcare. By engaging students with thoughtful activities and discussions, we can help them grasp and creatively apply the material. Let’s inspire our learners to design the future of healthcare technology.

3 Comments

  1. marcolai

    This blog is good at using TED talks, one of the most reliable on the net, to guide students in exploring wearable devices. Moreover, the best part of the plan is that you provide different types of activities to fit each student. Nice work.

  2. swoyam

    Great post! I love how you’ve broken down the video into actionable parts for students. The idea of designing their own wearable health monitoring device is fantastic and really taps into creativity and critical thinking. The feedback mechanisms you’ve outlined, especially the use of rubrics and online discussion forums, are also very practical and ensure constructive feedback. Including interactive elements like polls and quizzes in the video is a smart suggestion to keep students engaged. Overall, this is a well-thought-out approach to making learning about wearable technologies both fun and educational!

  3. brandon1949

    Wonderful insight! You’ve provided a comprehensive and engaging response to Nasiri’s TEDx talk diving into the specifics of wearable technology and their applications. The idea of having them design their own wearable health monitoring device is fantastic, as it invokes creativity and critical thinking. Another topic to possibly add is the possible ethical concerns and data privacy issues that could arise to create awareness. Also, adding interactive elements like polls and quizzes to the video is a smart way to keep students engaged. Overall, good work on this 7 step approach to teach students about wearable technology.

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